Showing posts with label Backgrounds. Show all posts
Showing posts with label Backgrounds. Show all posts

Tuesday, March 8, 2011

HOW IT'S DONE: Re-creating Digital B/Gs


I frequently get questions about how I actually recreate these backgrounds. Today I was working on refining a B/G for one of my Mary Poppins Penguin cels, and I thought I'd show the process, step by step. There were actually eleven layers. Here I am sharing the major steps only.

On rare occasions, a background will appear for a frame or two by itself, before a character enters or leaves a scene. They are the exception, however. Usually the animated character(s) move all over the scene.

So then, the concept is (with DVD screen caps) to look for the places where the character is NOT. I layer these in Photoshop like a jigsaw puzzle, blending the seams where the pieces meet, and eventually I have a completed background. As an example, here is a montage of just a few of the background fragments this POPPINS piece required.


I darkened the underlying original frame cap, so the background pieces really stand out. This shows exactly how the process works. You can clearly see in each successive frame a different piece of the background, with which I can cover the penguins, thus re-creating the entire original background.

It's a painstaking process. This one took about five hours. I was lucky here, the colors matched perfectly frame to frame. The really tough ones are long pans where the various sections' colors actually change hue, brightness and/or tint. All this can be adjusted, but it compounds the complexity of the process exponentially.

Since this POPPINS setup has people in it, there was one more step than usual: they had to be digitally erased on each layer so their original key frame position remained.

Remember, you can always click on the images to see a larger version.

This first image shows about half of the left penguin removed:

A few layers later, most of the left penguin is removed:

Again, a few layers later, most of both penguins have been eliminated:

Here's the finished background. Notice there is a slight artifact of the left penguin's flipper on Mary's dress. This is good - it will help with exact placement of the cel overlay. It will disappear underneath the cel, as will all the re-created B/G art. But at least we got to see it, first!

And just for fun, I took an earlier view of Mary turned toward Bert, and overlaid that, so you could see a finished image of Bert and Mary at tea, with the table set, no penguins, no flipper artifacts, and a beautiful unobstructed view of the background art.

"Ain't it a beautiful day?"

A Disney Halloween!

In celebration of Halloween, I thought I'd post a couple of illustrations that I drew and painted about 3 years ago as part of a Disney Halloween book published by Random House, entitled "Don't Go Bump in the Night!" The book offered a series of safety tips to kids by utilizing various characters from both Disney and Pixar films to illustrate them in a fun way. This book can still be ordered here on Amazon.

In this painting of Snow White and the Seven Dwarfs, the point was to show kids how important it is to carry a flashlight in order to see your way in the dark. The characters were drawn on paper and inked traditionally with brush on a transparent sheet of mylar. The linework was then scanned in and coloured with Photoshop (including the outlines) on a layer that was created on top of the background painting that had also been scanned in beforehand. (Click on all images to see them larger.)

Here is the background art on its own. I try to paint each background in a style that matches the film itself. In this case, I was trying for a more delicate watercolour look, although I was actually using dilute layers of gouache to achieve the effect.

In this painting of The Lion King, the tip was regarding the recommended use of makeup instead of facemasks that might hinder one's eyesight. This was just a single page illustration, as opposed to the 2-page spread of Snow White above.

Again I was trying to match the background style of the film itself, this time using the gouache more full-strength as it was used in the actual film production. By the way, this hybrid approach of traditionally painted backgrounds combined with characters that are traditionally drawn and inked, yet coloured up in Photoshop, is about as much as I would want to involve the computer in my artwork. I do not personally care for the look of digitally painted backgrounds and I also prefer the tactility of real paint on a cold-pressed illustration board. For me, it is all about the aesthetic.

Unfortunately, I can't take credit for the cover of the book, as it was illustrated later by one of Disney's in-house artists, I believe. From what I recall, the design concept for the cover had not been finalized when I had first been sent the project.

Monday, March 7, 2011

Gouache Meets Photoshop

In my previous post I showed some sample illustrations from a couple of Disney books that were painted completely in the traditional method of paint on illustration board. However, just so you don't get the idea that I am totally against using Photoshop, here are some samples that employ a hybrid method that I like to use.


This illustration is from a book published a few years ago by Random House, entitled "Beauties in Bloom", which featured two spring themed stories, one featuring "Snow White" and the other, "Cinderella". This was the first in a series of seasonal books put out as part of the "Disney Princesses" program. Though I'm admittedly not keen on the packaging of the characters under the "Disney Princesses" banner, I do enjoy illustrating the classic characters in original new tales, rather than just retelling the film stories.


After my final pencil layouts of the pages have been approved by Disney, I then separate the elements of characters and backgrounds. I transfer the background drawing onto a sheet of illustration board using graphite paper and a photocopy of my drawing that I can trace over with a sharp hard pencil. Once the background image is on the board, I start out painting in the large areas such as sky and grass using dilute washes of gouache on the surface which has already been pre-moistened with water brushed on evenly with a large flat brush. Once the larger expanses are in, I can start building up the details of bushes, trees, and surface texture on the ground.

In the case of "Snow White", since the film's backgrounds were rendered in watercolour, I am using the gouache more dilute in order to approximate the look of real transparent watercolour. It's a bit of a cheat, but then I'm pretty sure that even the Disney artists used some opaque gouache in areas that needed lighter highlights over dark areas. Frankly, I've never been good at handling real watercolour, so I prefer to use gouache because I'm more comfortable with it. Once all of the backgrounds have been painted, then comes the rather tedious task of scanning them into Photoshop, usually in two or three sections because of the limited area on the scanner plate. I then have to reassemble them into single Photoshop files, which is often tricky due to some areas having scanned a bit darker or lighter than others, and therefore needing some adjustment.



With the backgrounds out of the way, I can then get to the characters. Working from my clean pencil layouts, I place a sheet of matte finish mylar film on top of each one and, using a very fine #00 watercolour brush, carefully ink each set of characters as delicately as I can in order to approximate the way they used to hand ink the old animation cels using a crowquill pen and ink. When these are all completed, I then scan in each sheet of character art, again sometimes having to reassemble any large character groupings that were too big to scan in one piece. (Fortunately, that doesn't happen often.)

At this point, each page of character line art has to be converted into a transparent layer in Photoshop. This is so that I can then colour the characters by "painting" on a second transparent layer below, thus resulting in an image that really does approximate an animation cel with solid flat colours beneath the clean ink lines. What's nice about this method too, is that I can very easily go over separate areas on the line layer to change the colours of the line to something that relates better to the area of colour they contain. This is also the way they used to ink the cels in the early Disney feature films. Usually I keep this part pretty basic; just brown lines to surround warm colours and dark blue lines for blues and greens. I do a bit of tonal modeling on the areas of colour, but I keep that real basic too, otherwise the characters start looking too much like plastic.

Once both backgrounds and character layers are in the computer, it is then a very easy and fun process of assembling them together for the final picture files. The benefit of working this way as well, is that if either Disney or the publisher require any changes to be made, it is not much problem to slightly shift or adjust the size or colour value of a character, without having to worry about the background. Finally, the real benefit for me is just sending the client a couple of CDs containing all of the page setups, instead of sending a bulky stack of original illustration boards by Fedex, which can be quite costly, as well as nerve racking, hoping they arrive safely.

Because I really enjoy trying to match the background painting style of the original film, here are a couple more examples of my Disney book work which show some variety in approach:


This is a scene from "Happy new Year, Pooh!", that I did as one of a series of "Winnie-The-Pooh" books for Reader's Digest. It was a book of the month type of thing, where each title related to something in each month of the year. I did three books in the series. I quite like working with the Pooh characters, as well as doing the looser pen, ink and watercolour backgrounds that the film employed to adhere more to the original Shepard book illustrations. These backgrounds are more like coloured drawings than true paintings, and therefore are easier for me.


Still, that doesn't mean I shy away from more painterly approaches, as I had fun trying to mimic the style of background artist, Eyvind Earle, in "Sleeping Beauty". Eyvind would paint in large, opaque, flat areas of colour, then build up the surface detail in multiple layers with his gouache. My paintings are a lot more basic than his, though, as he would create incredible textures and ornate design work in his film backgrounds. In June of 2007, I got to see the exhibit of original Disney animation art that was on show in Montreal (having first debuted in Paris). It was a real pleasure to be able to get up so close to some original Eyvind Earle backgrounds and analyze his approach in the brush work and order in which he would paint all of the elements. His gnarled, old tree trunks were incredible to behold. My simplistic "forgeries" pale in comparison, I'm afraid, but it sure is fun trying to paint in his style!

In Praise of Real Paint!

Since I've been extolling the virtues of using real paint on illustration board, I thought this might be a good opportunity to show some samples of the art I've done for various Disney books over the years. These are all painted with gouache, an opaque form of watercolours.



As I've often mentioned in previous posts, "The Jungle Book" remains my alltime favourite of the Disney animated features. Therefore, it was a real treat to illustrate this book for Random House, which was just a simple retelling of the story targeted to beginning readers. It was one of a series of books under the umbrella title of "My First Disney Story". I drew and painted four of these books and did the pencilling for a fifth that was painted by another illustrator. I am quite comfortable using gouache, and endeavor to paint the backgrounds fairly close to what they look like in the original films.

Painting the characters in these illustrations is a bit tricky, and I always start by masking them out with frisket so as to keep the characters untouched as I paint the background behind them. That way, the characters are still just my pencil lines on clean white areas of board when I go to paint them in. As you can see, I keep the tonal rendering on the characters to a minimum, so they don't start looking all shiny like plastic. (I don't like the Disney video box art for that very reason.) I find that just a bit of dry brush shading on one side gives them the clean, crisp look that I prefer.



These samples from the "Bambi" book I illustrated for that same series unfortunately never saw the light of day. This particular book was sadly never published, as Random House execs were keeping a close watch on sales of the other books and weren't sure how well "Bambi" would do. Though I was still paid well for my work, it was a real disappointment not to see this one in print, as I had really enjoyed doing these paintings. In addition to these two titles, I also illustrated two others in the series on "The Lion King" and "Snow White", as well as having pencilled the illustrations for a "Dumbo" book.

This was at a time when Disney Consumer Products was still greenlighting lots of fun projects, utilizing characters from many of their classic films. Sadly, the mindset there is far different now, with book product limited pretty much to just the "Disney Princesses" franchise and "Winnie-the-Pooh". The only other films that still get some book tie-in seem to be the Pixar titles. Frankly, I miss the days when Disney was still celebrating their classics of the past, as these were the characters that I was happiest to work with. I wish that the folks at Consumer Products would realize just how big an audience still exists for those classic animated films. Additionally, it would be nice if Mickey and the gang would start to be used again properly, instead of relegated to just that preschool "Mickey's Clubhouse" with its unfortunate computer generated animation...